Four product teams, one release train

Software factory

Nimbus Cloud Systems · Release Room

A release goes out every week across four product surfaces. Each surface has its own backlog, its own risk, and its own definition of done. The desks are named for the surface and the job, so the whole roster reads like an org chart instead of a cast list.

The roster

Every desk is named for the job

01

Software Director

Turns the release goal into work split across the four surfaces, and holds the go/no-go.

02

App Product Owner

Owns the mobile backlog, the store review queue, and what ships behind a flag.

03

Web Product Owner

Owns the browser surface, the accessibility budget, and the marketing-site handoff.

04

Infrastructure Product Owner

Owns capacity, migrations, and the rollback plan for anything that touches data.

05

Core Product Owner

Owns the shared libraries every other surface depends on, and the deprecation calendar.

06

Scrum Master

Runs the board, chases blockers across surfaces, and writes the release notes nobody else wants to.

How the work moves

Monday

The Software Director reads last week's incidents and the open backlog, then proposes the release scope. A person approves it or cuts it.

Midweek

Each Product Owner works its own surface on the shared computer, opening reviews against the same repository. The Scrum Master flags where two surfaces are about to collide.

Cut day

Infrastructure proposes the migration and the rollback. Because it touches production, it stops at an approval and waits, with the exact operation on the card.

After

The Scrum Master writes the notes from what actually merged, not from what was planned.

What stays with you

You set the scope and you hold the go/no-go. Everything consequential — the migration, the store submission, the production change — stops at you with the concrete operation spelled out.